A hunt party is a small, temporary group for fighting together — up to 5 players
(default, server-configurable), from any nation or none. Party members share kill EP, are safe
from each other’s area attacks, and see each other on the HUD.
Hunt parties must be enabled on your server.
/etparty invite <player>
Inviting someone founds a party with you as leader. The invite lasts 60 seconds and
arrives with clickable Accept / Decline buttons in chat.
Prefer buttons? Open the Tensura main menu and click Party, next to the Codex button. The
Party screen shows the roster, an invite picker, and every leader action.
| Command | What it does |
|---|---|
/etparty invite <player> |
Invite a player (founds the party if you have none) |
/etparty accept / decline |
Answer a pending invite |
/etparty list |
Show your party |
/etparty leave |
Leave the party |
/etparty kick <member> |
Leader only — works on offline members too |
/etparty promote <member> |
Leader only — hand over leadership |
/etparty settings … |
Leader only — see below |
/etparty disband |
Leader only |
When a party member kills a mob, every other member within 32 blocks gains 20% of
that kill’s EP on top — the killer loses nothing (defaults, server-configurable).
Area attacks from skills, spells and gear skip your party members and your
nation members. Healing and buff auras treat them as allies.
Aimed single-target abilities are deliberately not filtered — point at a friend and it still
hits.
The leader can switch friendly fire on for the party, which removes the party protection
(nation protection stays). There is a 10-second cooldown between flips.
Every other member gets a frame on your HUD: a health bar, their distance, and an arrow pointing
their way — or their dimension if they are elsewhere, or offline. You can drag the panel
anywhere from the HUD Positions editor in the mod’s client settings.
| Setting | Default | Effect |
|---|---|---|
| EP share | On | Turn the shared kill EP off for the party |
| Friendly fire | Off | Let party members’ area attacks hit each other |
| Invites | Anyone | Restrict inviting to the leader |
Settings stay with the party if leadership changes.