Records are the world’s memory of what you have done. Where titles are a
loadout you equip and swap, a record is permanent: the moment you earn it, its bonuses
apply and they never come off. There are no record slots and nothing to manage.
There are around 92 records. The system is enabled by default on most servers.
Open the Records screen from the Records button on the Tensura main menu, or right-click a
Chronicle item.
Records are checked continuously against your lifetime stats. You never claim one — when you
meet every condition, it awards itself, you get a chat line, and the
Voice of the World narrates it.
Because bonuses are permanent and stack across every record you own, records are the slow
compounding half of your progression. Titles spike; records accumulate.
Seven rarities: Common → Uncommon → Rare → Epic → Legendary → Mythic → Divine.
Six categories, which are also the tabs in the Records screen:
| Category | Tracks |
|---|---|
| Combat | Kills, single-hit damage, calamity fights, deaths |
| Exploration | Biomes and structures discovered, distance traveled |
| Crafting | Forge output — total crafts and quality tiers reached |
| Nation | Founding a nation, nation level, territory |
| Social | Skills given to other players, community feats |
| World Event | Calamity participation, Walpurgis attendance |
Many records are tiered — First Blood leads to Warrior, and the chain continues up to
Incarnation of Battle at ten million kills. The screen shows what a record evolves into.
| Bonus type | Effect |
|---|---|
| Attribute | A permanent stat modifier — attack, health, armor, aura and magicule stats |
| Effect | A permanent potion effect for as long as you hold the record |
| Skill mastery | Mastery points awarded directly to a skill you hold |
Skill-mastery bonuses are worth noting: mastery cannot be taken back, so that award is
permanent even if the record itself were revoked by an admin.
Some records are world firsts. Only the first player on the server to earn one claims it,
and that claim triggers a global announcement naming them. Everyone else can still earn the
record normally — they just do not get the announcement or the claim.
World-first records include the top calamity feats, the highest forging achievements, being the
first to found a nation, the first Demon Lord, and the first True Hero.
Some records are hidden until earned — they show as ??? in the screen. You will find them by
playing, not by reading the list.
Most conditions read stats the game already keeps. Four things are counted specifically for
records:
The last one matters for group play: you get credit for participating in a calamity fight,
not only for landing the killing blow.
The Chronicle item opens your Records screen on right-click. It is a convenience item — the
main-menu button does the same thing.
Records are datapack-driven. See Custom records.
Server admins can manage records via /etadmin record.