Elite Tensura adds 16 skills across four types, plus two spells. They use
Tensura’s normal skill system — EP acquisition, mastery, toggles and modes — so they sit
alongside the base mod’s skills rather than replacing anything.
Evolves from Gluttony (mastered), and consumes both Gluttony and Merciless when learned.
An absorption economy with six modes:
Beelzebuth is the addon’s storage-and-conversion skill: everything you kill feeds it, and it
turns that intake into resources.
Evolves from Survivor + Gourmet, both mastered. It consumes nothing — you keep both
prerequisites.
Five modes built around cheating death:
Cycle’s End is the important one: it fires on an actual death, before your effects are wiped.
The debt it stacks is what stops it being free.
Appraisal, skill copying, spatial storage and crafting support. While toggled, Raphael also
forces instant casting on your magic, which makes it a caster’s skill as much as an
analyst’s.
Evolves from Void Edge. A void domain, a null slash, an Event Horizon dash and a soul
collapse — the addon’s most aggressive Ultimate.
An armour toggle whose tier scales with your EP: Magisteel → Adamantite → Hihiirokane.
Evolves from Crocodile Skin.
While Basilisk Skin is toggled, magicule poison cannot tick on you at all.
An EP-tiered armour toggle, evolving from Dragon Skin — which High Saiyan
grants natively. Evolves onward into Basilisk Skin.
A void cloak toggle plus a void projectile. The precursor to Void Sovereign.
A passive floor on your spell costs, plus a chant-annulment toggle. While slotted it also
passively raises how fast you learn and master Magic.
Hecate cannot be earned with EP — it is granted by command only.
The Saiyan battle transformation, granted by Medium Saiyan. Four tiers of energy multiplier
with a brutal exhaustion cost. See the full Kaioken page.
These require the Create mod. Mechanical Hands acts as a wrench with two modes for rotating
and removing Create blocks; Mechanical Eyes gives you the goggles vision effect. Without Create
installed, neither skill exists.
A toggle that regenerates aura, magicule and spiritual health, draining magicule each tick while
active. The addon’s baseline recovery skill.
Four modes: Vein Sense, Iron Aegis, Resolute Surge and Last Stand. Last Stand
triggers off damage you take rather than a button press.
Passive Luck II. Mastering it unlocks a toggle for Luck III.
A toggle granting an ally aura — Strength III, Regeneration III and Resistance I to
everyone around you — plus Soul Sight, which outlines souls through walls for you.
Acquiring it needs both EP and 25 prestige resets, making it one of the longest-gated skills
in the addon.
The forge skill. You cannot learn it with EP — it is granted automatically
after 25 successful forges, and it gains mastery every time you forge.
It widens the hammer sweet spot by 25%, slows temperature decay by 25%, and once mastered gives
a 25% chance of an extra engraving slot per craft.
Dragon Skin → Crocodile Skin → Basilisk Skin
Void Edge → Void Sovereign
Survivor + Gourmet (both mastered) → Ouroboros
Gluttony (mastered) → Beelzebuth (consumes Gluttony + Merciless)
Ouroboros and Beelzebuth share no prerequisites, so a single character can pursue both.
Most skills are acquired the normal Tensura way — meeting an EP threshold, with Ultimate skills
additionally requiring the relevant prerequisite skills mastered and Higher Being status.
Four skills are exceptions, and it is worth knowing which:
| Skill | How you actually get it |
|---|---|
| Kaioken | Comes with the Medium Saiyan race |
| Runesmith’s Insight | Auto-granted after 25 forges |
| Hecate | Admin command only |
| Mechanical Hands / Eyes | Only exist if Create is installed |
Servers can disable individual skills or bypass Ultimate prerequisites in their config, so if
something is not appearing for you, ask your admin.