A four-tier race line built around raw energy and battle transformation. Saiyans lean heavily
into aura and attack power, and from the second tier onward they gain
Kaioken — the transformation that defines the line.
| Tier | Race |
|---|---|
| 1 | Lesser Saiyan |
| 2 | Medium Saiyan |
| 3 | High Saiyan |
| 4 | Divine Saiyan |
All values below are server-configurable defaults. Aura and magicule are rolled within their
range when you take the race.
| Lesser | Medium | High | Divine | |
|---|---|---|---|---|
| Aura | 2,000–3,000 | 6,000–10,000 | 40,000 | 1,000,000 |
| Magicule | 5,000–6,000 | 12,000–20,000 | 100,000 | 1,000,000 |
| Bonus max health | +5 | +12 | +25 | +980 |
| Bonus spiritual health | +10 | +5 | +10 | +6,000 |
| Bonus attack | +0.5 | +2.0 | +3.75 | +10.0 |
| Attack speed | — | +0.5 | +1.0 | +3.0 |
| Movement speed | — | +0.01 | +0.02 | +0.05 |
| Knockback resistance | — | — | — | +1.0 |
| Swim speed | — | — | — | +1.0 |
The jump from High to Divine is not incremental — it is an order-of-magnitude change in every
pool, plus full knockback immunity. Divine Saiyan is an endgame race.
Aura and magicule are rolled, not fixed, on the first two tiers. Lesser rolls somewhere between
2,000 and 3,000 aura; Medium between 6,000 and 10,000. That is a meaningful spread — a lucky Medium
Saiyan starts with two-thirds more aura than an unlucky one. High and Divine are fixed values, so
the variance washes out as you climb.
Spiritual health does something odd at Medium. It goes 10 → 5 → 10 → 6,000. Medium Saiyan
genuinely has less bonus spiritual health than Lesser. In exchange it gets more than double the
attack, the first attack speed bonus, the first movement bonus, and Kaioken. It is a deliberate
trade, not an error — Medium is where the line stops being defensive.
Attack speed is the sleeper stat. By High Saiyan you are at +1.0 attack speed, which changes
how melee actually feels far more than the raw attack number suggests. Divine’s +3.0 is extreme.
Divine’s knockback immunity changes fights, not numbers. Full knockback resistance means
nothing interrupts you — no being flung across the room, no losing position to a boss slam. Paired
with 980 bonus health it is what makes Divine an endgame race rather than just a big stat block.
Lesser Saiyan → Medium Saiyan → High Saiyan → Divine Saiyan
Each step is gated on Existence Points:
| Evolving to | EP required |
|---|---|
| Medium Saiyan | 100,000 |
| High Saiyan | 500,000 |
| Divine Saiyan | 1,000,000 |
Lesser Saiyan also has an awakening path straight to High Saiyan, and a Harvest Festival
evolution into Medium Saiyan.
Lesser Saiyan can awaken directly into High Saiyan, skipping Medium entirely. That sounds
strictly better — it is not.
Skipping Medium means skipping the tier that grants Kaioken, and Kaioken is the mechanical
centre of the whole line. High Saiyan does not re-grant it. Everything above Medium is designed
assuming you have it.
So the shortcut trades the line’s defining ability for a faster climb in raw stats. Unless you have
a specific reason to want High Saiyan’s stat block without the transformation, taking the normal
path through Medium is the stronger choice.
The gaps between tiers are not even. Lesser to Medium is 100,000; Medium to High is another
500,000; High to Divine another 1,000,000. In practice the Medium tier is where you will spend the
most time, which is convenient — it is also the tier where Kaioken is new and worth learning
properly.
Each tier grants its own skills, and you keep what earlier tiers gave you.
| Tier | Skills granted |
|---|---|
| Lesser Saiyan | Absorb/Dissolve |
| Medium Saiyan | Body Armor, Charm, Sage, Kaioken |
| High Saiyan | Dragon Eye, Dragon Skin, Dragon Ear, Self Regeneration |
| Divine Saiyan | Haki, Divine Ki Release |
Medium Saiyan is the breakpoint. It is where the line stops being a stat package and starts
being a playstyle: Kaioken turns your whole energy pool into a multiplier you can switch on, and
everything above it is built assuming you have that.
Kaioken specifically survives race evolution — it is not stripped when you move up a tier, so
once Medium Saiyan grants it, it is yours for the rest of the line.
High Saiyan’s Dragon Skin also opens the Crocodile Skin evolution chain, so
the line feeds into this addon’s armour skills.
Each tier can also learn magic from a configurable list, set by your server. Ask your admin what is
on it — the list varies per tier and per server, so there is no single correct answer.
Lesser Saiyan is a starter tier and plays like one. Small pools, no speed bonuses, one utility
skill. Its main job is getting you to 100,000 EP.
Medium Saiyan is where the race becomes itself. Kaioken plus the first attack-speed bonus turns
you from a body with stats into an aggressive melee build with a burst button. Expect to spend real
time here.
High Saiyan is a consolidation tier: four times the aura, self-regeneration for sustain, and
Dragon Skin opening the armour chain. Kaioken is now multiplying a much larger pool, which is where
the transformation starts producing frightening numbers.
Divine Saiyan is the endgame. A million in both pools, knockback immunity, +3.0 attack speed,
and Haki. It is less a step up than a different weight class.